Thursday 21 March 2013

Capitalize letter server client


Server Side:

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

#define PORT 3490
#define BACKLOG 10

int main()
{
    struct sockaddr_in server;
    struct sockaddr_in dest;
    int status,socket_fd, client_fd,num;
    socklen_t size;

    char buffer[10241];
    char *buff;
 memset(buffer,0,sizeof(buffer));
    int yes =1;



    if ((socket_fd = socket(AF_INET, SOCK_STREAM, 0))== -1) {
        fprintf(stderr, "Socket failure!!\n");
        exit(1);
    }

    if (setsockopt(socket_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
        perror("setsockopt");
        exit(1);
    }
    memset(&server, 0, sizeof(server));
    memset(&dest,0,sizeof(dest));
    server.sin_family = AF_INET;
    server.sin_port = htons(PORT);
    server.sin_addr.s_addr = INADDR_ANY;
    if ((bind(socket_fd, (struct sockaddr *)&server, sizeof(struct sockaddr )))== -1)    { //sizeof(struct sockaddr)
        fprintf(stderr, "Binding Failure\n");
        exit(1);
    }

    if ((listen(socket_fd, BACKLOG))== -1){
        fprintf(stderr, "Listening Failure\n");
        exit(1);
    }

   while(1) {

        size = sizeof(struct sockaddr_in);

        if ((client_fd = accept(socket_fd, (struct sockaddr *)&dest, &size))==-1 ) {
            perror("accept");
            exit(1);
        }
        printf("Server got connection from client %s\n", inet_ntoa(dest.sin_addr));

        while(1) {

                if ((num = recv(client_fd, buffer, 1024,0))== -1) {
                        perror("recv");
                        exit(1);
                }
                else if (num == 0) {
                        printf("Connection closed\n");
                        //So I can now wait for another client
                        break;
                }
                printf("Server:Msg Received %s\n", buffer);
                while(num--)
                {
                 buffer[num]= toupper(buffer[num]);
                 }
               
                //strcpy(buffer,"hello");
                if ((send(client_fd,buffer, strlen(buffer),0))== -1)
                {
                     fprintf(stderr, "Failure Sending Message\n");
                     close(client_fd);
                     break;
                }

                printf("Server:Msg being sent: %s\nNumber of bytes sent: %d\n",buffer, strlen(buffer));

        }
        close(client_fd);
    }
    close(socket_fd);
    return 0;
}



Client Side:-

           

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>

#define PORT 3490
#define MAXSIZE 1024

int main(int argc, char *argv[])
{
    struct sockaddr_in server_info;
    struct hostent *he;
    int socket_fd,num;
    char buffer[1024];

    char buff[1024];

    if (argc != 2) {
        fprintf(stderr, "Usage: client hostname\n");
        exit(1);
    }

    if ((he = gethostbyname(argv[1]))==NULL) {
        fprintf(stderr, "Cannot get host name\n");
        exit(1);
    }

    if ((socket_fd = socket(AF_INET, SOCK_STREAM, 0))== -1) {
        fprintf(stderr, "Socket Failure!!\n");
        exit(1);
    }

    memset(&server_info, 0, sizeof(server_info));
    server_info.sin_family = AF_INET;
    server_info.sin_port = htons(PORT);
    server_info.sin_addr = *((struct in_addr *)he->h_addr);
    if (connect(socket_fd, (struct sockaddr *)&server_info, sizeof(struct sockaddr))<0) {
        //fprintf(stderr, "Connection Failure\n");
        perror("connect");
        exit(1);
    }

   
 while(1) {
        printf("Client: Enter Data for Server:\n");
        fgets(buffer,MAXSIZE-1,stdin);
        if ((send(socket_fd,buffer, strlen(buffer),0))== -1) {
                fprintf(stderr, "Failure Sending Message\n");
                close(socket_fd);
                exit(1);
        }
        else {
                printf("Client:Message being sent: %s\n",buffer);
                num = recv(socket_fd, buffer, sizeof(buffer),0);
                if ( num <= 0 )
                {
                        printf("Either Connection Closed or Error\n");
                        //Break from the While
                        break;
                }

                buff[num] = '\0';
                printf("Client:Message Received From Server -  %s\n",buffer);
           }
    }
    close(socket_fd);

}

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